Welcome back, Operatives.
Congratulations on passing basic training. You have now been approved for access to intel files at 墨 SUMI level.
As many of you will know, Field Commander Slightly has been away in Japan on official business — business which will, for the moment, remained classified at 金 KIN level. Worry not, squad. All will be revealed in good time. Trust us, you're gonna like what we've been cooking up.
Absolute Class
What Operative Slightly has cleared me to share with you, however, is that all Operative player classes and subclasses are now drafted up to first Echelon, meaning we're on track for internal playtesting next month as scheduled.
Open playtesting will come a bit later. We've heard you, we've seen the comments, and we know you're all out there chomping at the bit for us to get the playtest materials out. Well this is a huge domino to fall on the way to that.
Just a little more pa...
...tience, please.
Devils in the Details
So that's the Division well on its way, let's talk about the Devils. Progress on the main enemies you'll be facing is coming along nicely, and we'll soon have a healthy roster of deathly monsters ready for you to Detect, Detain and Destroy.
We're focusing at first on filling out the lower echelons for playtesting, which are incredibly fun to put together. Devils are formed and strengthened by negative human emotions, so the higher-level Devils are born of huge, terrifying concepts and universally-held fears. That leaves the lower echelons full of uncommon phobias, vague discomforts, obscure revulsions, and strange nightmares. Weirdos and freaks, basically.
We've also — and this is the really exciting bit — got art back for a few of them from our incredible Devil artist MABO.
Wanna see? Course you do.
Euuurrrrgh, look at 'em! So gross. So great. MABO has really knocked it out of the park with everything we've asked for — and we've asked for some weird stuff. Simply incredible work.
There's still a hell of a lot more where they came from. We'll keep working away behind the scenes making fresh horrors for you all, and we promise to keep you updated as we get closer to releasing the playtest materials. Feel free to gawp at these gorgeously grotesque Devils until then — I know I will be.
Community Highlight
If you'd like to keep up with what we've got going on at Slightly Reckless HQ, join our Discord!
As well as just being a great hangout spot full of the most welcoming and friendly Devil hunters you'll ever meet, we've got channels set up specifically to talk all things Night Shift: Devil Division, including theories and speculation, a Devil Dossier where you can discuss what monstrosities and atrocities you're hoping to see in the game (or even homebrew your own), and a dedicated channel for OC art.
Here's a recent favourite from Spectre: a Baseline Operative whose rig-out hits on some of my personal favourite 90s touchstones; ECW-style weaponry and skate punk.
Until next time, squad.



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